On the Shoulders of Dwarves
**Feburary 2021:** Dwarves! We're prolonging our hiatus until 2022. We hope to be able to return earlier, but things haven't changed in our lives and until the corona epidemic is over it's unlikely we'll be able to go back to any routine. We're interested in doing at least something weekly or semi-weekly, even if not a podcast - if you have any ideas, please send us! To [firstname.lastname@example.org](mailto:email@example.com)
**September 2020:** Recently, we've been unable to dig into new seams of RPGitium, and forge new episodes. Too occupied were we, with the feeble matters of life: new jobs, maintaining households, having a kid, surviving a global pandemic.
This trend is not expected to change in the foreseeable future, and so we put our mountain hold into a magical slumber. Our gates shall remain sealed until 2021, at which point we'll look again upon our lands and re-examine the ritual.
Have fun storming your castles!
Uri, Eran and Aviv
(We still read and post in our group, [On the Shoulders of Dwarves](http://www.facebook.com/groups/dwarfpodcast))
Brought to you by Eran Aviram of On the Shoulders of Dwarves
> I really like your show, it gave me some really good advice as a GM. Do you plan on doing an episode on "realistic" traps? What I mean is that some of the traps found in dungeons seem really illogical to me. Who resets / reloads them all the ...
> I want to be able play characters who don’t match my personality. > Is there a way to play a calculated character, and still propel forward? > Do you have any tips about playing someone who’s very different from me? > And even if I can’t play someone who’s completely different, how ...
### What’s good about diseases? In the real world, nothing. But in the fictional world, they’re good for several reasons. Long term injuries force a new perspective on the character, who now needs to overcome a difficulty. It's also an unusual type of “damage”, that’s rarely used. ### Levels of afflictions (3:48) Three levels ...
### Why conflict? The basis for drama, having to overcome, having to decide, bringing change. ### No conflict (2:23) One of the first things that newbie improvisers and GM do when they feel there isn't enough excitement is to add a conflict to create drama. Do not be afraid to let an ...
Organisations are among the most useful fictional entities you can have in your game. They have reputation, history, motivations, style - all of which can be easily passed to each of the members. ### What’s an organisation (1:30) Actually when we say “organization” we may not mean what you think. What i mean ...